The Guild of Sleepers is organizing a party in MOULa to celebrate their first year of activity!
The previous release of Gehn 7 introduced a number of bugs and unintended side effects which affected anything from the playability of the game to the completion of the Cleft. Fortunately, Gehn 8 was released earlier today, bringing with it a number of fixes and the usual additions (although not quite as many as we may be used to by now). One aspect of functionality which was restored was the spiral door feature in the garden Ages! So gather up all your buddies and head on over to test the Eders!
For a full list of changes:
- Make landing behaviors direction independent
- Fix cleft imager
- Fix SSE3 detection (SSE3 is a missed feature on old CPUs)
- Fix crash exposed by unexpected localization data
- Fix crash in the age patcher
- Restore compatibility with x87-only CPUs (Fallback solution for old CPUs)
- Restore BlueSpiral door functionality
- Relaxed Splines
Deledrius posted another note on the forums about testing, though:
Please note: We've enabled the Tsogal and Delin gardens' Spiral Door puzzles with code which is experimental and needs testing from all of you! It's hard to get enough people together for multiplayer testing on our dev shards, so this one may be a bit unstable and we need Our Intrepid Testers to give it their best! Let us know what works, and what doesn't. It'll be nice to officially take this one off the Known Issues list.
After a bit of quiet over on the Gehn front these past few weeks, the H'uru team announced yesterday that their Gehn testing Shard has been updated to version 7. It contains some new improvements and bug fixes. One notable feature is added to the launcher: the language changer! You can now easily select other languages in which to play Uru. Another notable feature is a flashing game window on new KI pms and KI mail.
Your client will be automatically updated on startup. Changes include:
- Utilize Windows 7 taskbar progress bars
- Add language changer to launcher
- Flash game window on new KI pms and KI mail
- Allow users to play Uru in any resolution supported by their monitor
- Add randomness (remove Shroomie predictability)
- Replace stack dumps with independent crash handler
- Lots of under-the-hood goodness
- Fix download progress bars tracking the wrong total file sizes
- Fix edge cases related to DST
- Fix a potential float overflow
- Fix Relto nosedive (partial)
- Fix some weird camera transitions
- Fix some lag
- Perturbed matrices
Deledrius posted an important note about the new multi-language functions:Lees meer
It might have gone a bit unnoticed by all non-Minkata shard testers, but the OpenUru.org team has been hard at work bringing in code merges to the Minkata codebase, thanks in part to the work of Christian Walther. A new build was released last week's monday bringing in the following improvements (taken from OpenUru.org Forum):Lees meer
After the opening of MOULagain, I started building a series of marker quest games for the entire community to play. I posted a topic about it back in December 2010 and have been slowly building content ever since. It was developed and made for explorers that have completed all the Uru in-game content and enjoy working together in using marker text clues and solving puzzles.
This ambitious undertaking has really been an ongoing project since 2008, when I first Wrote the Age of Planet Dragonia for open source and incorporated the prologue of my story into a series of 12 journals, then creating marker games with the journals' content.
I recently completed the latest quest, Rocks, containing journals six, seven and eight, and I started a new topic in the MOUL forums here for players to discuss the games. I believe I have enough made in the series for explorers to start playing through them. I have also started a small website, Planet Dragonia, to help build interest and support.
I'm open to suggestions and help on getting the word out and organizing the playing of the Quest Series.
Hello everyone! It's Doobes again with details from our latest All Guilds Meeting in Kirel, one that could win the title for Fastest...AGM...Ever! I bring our raw and cleansed chatlogs of the proceedings. Here is what you missed:
Guild of Sleepers
Alien and her crew were first up this month. She turned it over to new member Rock Ardemar to talk about their anniversary party celebrating their first full year of existence on May 10th. Details are still forthcoming, but there are plans for both a celebration and hopefully a marker game to go along with their planned event. Keep checking back here for the latest updates.
Guild of Writers/H'uru
Branan and Hoikas come up next to talk about the latest on their shard, Gehn. The pod party they held recently that also served as a stress test went very well and provided them with even more ideas for improvement of the server. They hope to have a new update for the shard in about seven to ten days. Hoikas was even using the AGM itself, and the people there, to stress test his client, showing they are always busy with something.
Annabelle's Marker QuestsLees meer