Chogon wrote: We are definitely not adverse to getting input and recommendations from all the different groups in the Uru community. And as you can very well guess, there is a wide range opinions by the fans and a few of the ideas are in direct opposition of each other. So, it is obvious we won't please everyone. But we've already laid out where we want to end up. But considering where we are, we will start with very small steps (albeit the first step was *much* bigger than we had anticipated!).
We (Cyan) have not exactly figured out what that next step is. Frankly, I not sure we have completed the first step yet. Getting MOUL servers up and people back in the cavern was most of that first step, but we do have to make sure that it will run for the most part, on its own. I feel like we are all standing around what we just erected with our hands out, ready to catch something before it falls. So, we do have to let the dust settle a little before the next step (and we do have the launch of MagiQuest Online coming up very quickly!)
IMHO, the next goal should be to get one or more of the fan created content on the MOULagain servers. To me, that would show the most promising thing about the entire project. So, the first step of that goal would be to get the 3ds max plugin binaries out there and then work with the user-creation community to find and covert a fan created age. But that is just the world according to Mark.
BTW, currently the 3ds max plugin is for an ancient version of max, which the first step of that first step would be to convert those plugins to the latest (or near latest) version of 3ds max.
Posted and approved!
Good, I wasn't sure it was News material.
Andros you do know you can do this yourself? I went to the trouble of making some easy to follow (well so I have been told) tutorials showing how. If you are not sure if it is news worthy it can always be rejected in the Approval process.
Right Szark. I temporarily forgot that it has to be approved on the website. I guess I'm still not used to the way things work here today. lol
Next time, I'll do what you reminded me. ;)