An Interview With Robyn Miller (Part 1)
The D'ni Musicological Research Hood had a very special treat for all of us Myst and URU fans on Friday, the 8th of February: They invited Robyn Miller for a Q&A and a discussion about the Myst games series and his part in creating them and also to discuss his other projects.
Robyn is the brother of Rand Miller and Ryan Miller, a co-founder of the game company Cyan, Inc. (now Cyan Worlds, Inc.), and the man who played Sirrus in the original Myst. He created the music for both Myst and Riven: The Sequel To Myst and has continued his career well beyond the world of D'ni.
In this interview, Robyn reflects on Myst and Riven, especially his "drive" in the creation of the games. He chats about the creative process when composing the scores for both games and the tools he used, as well as the technical limitations he, Rand and the rest had to deal with at that time.Lire la suite
Riven disponible sur iPad
Cyan World, Inc. s'y est remis ! Ils viennent, avec succès, d'adapter Riven : La Suite de Myst à l'iPad ; l'équipement dans sa totalité arrive juste à rentrer dans 2GB. Voilà la déclaration de l'entreprise à la presse :
Cyan Worlds a le plaisir d'annoncer la sortie de Riven sur iPad, disponible sur l'App Store. Nous avons réalisé cette version avec amour et soin. Ça n'a pas été facile, mais nous avons réussi à intégrer images, films et sons avec leur nouvelle configuration dans la taille limite de 2Gi. Vous pouvez l'obtenir au prix spécial de 5.99 $ US, alors ne laissez pas passer l'occasion !
La date de fin de la promotion n'est pas indiquée très clairement sur la page du site d'Apple, donc si l'offre vous intéresse, autant l'acquérir au plus vite. Il n'a pas encore été précisé non plus si le jeu ou bien Myst seront adaptés à des smartphones et tablettes Android, mais c'est une possibilité que Cyan n'a pas encore officiellement exclue. La Guilde des Messagers vous tiendra informés de toute nouvelle information !
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Le projet "Starry Expanse" fête ses quatre ans et offre une démo au public
Le projet Starry Expanse fête ses quatre ans d'existence et offre au public une démo flambant neuve ! Pour se rafraîchir la mémoire : le but de ce projet est de recréer entièrement Riven : La Suite de Myst en 3D temps-réel. Comme l'avait annoncé Max "Zib Redlektab" Batchelder au dernier Mysterium, Cyan Worlds, Inc. a donné sa bénédiction à l'équipe et leur a même procuré des éléments de la première version du jeu afin de les aider à avancer dans leur projet.
Vous pouvez télécharger la démo pour configurations Windows 32 ou 64 bits ou Mac OS X en suivant le lien de l'annonce. Dans le cas où vous apprécieriez particulièrement ce qui vous est présenté, il vous est possible de faire un don via Paypal !
Nous vous informerons des nouvelles de l'équipe Starry Expanse au fur et à mesure de leur arrivée.
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Age Comparisons - K'veer
In this article I am going to compare K'veer between the versions in Myst Online: Uru Live Again (MOULa) and Myst V: End Of Ages.
- NOTE: Myst V: End Of Ages on the left, MOULa on the right


When you start your game in Myst V, you start in the upper room in K'veer surrounded by metal doors, all of which are closed. With you in the room are a number of Bahro, which soon disappear upon your arrival, leaving you alone. You notice the room is shaking as the lamps are swinging and there are periodic earthquakes. What is missing from the centre of the room, which is in MOULa, is the pedestal with the linking book to Myst Library on it. You'll also notice the walls are brighter in Myst V and rock above the doors is darker and more pronounced in MOULa. The floor pattern is also different. This room appears in other games as well, namely Myst and Riven, with Atrus sitting at the desk.Lire la suite
A Journey Without An Ending: Part 2 - The Journey Continues
Disclaimer: This series of articles is written in-character (IC) and are mainly based on known facts or research. Although Max has taken some liberties or "artistic license" in some parts, like in adapting or intertwining the gameplay or the fiction into facts of reality, the article has been fact-checked by others in the GoMe and in most aspects is, to the best of our knowledge, factually accurate.
In Part 1, we learned how John Loftin discovered an entrance to the large cavern known as D'ni and how Elias Zandi and Loftin made their first expeditions down the lava tunnels. Later, during a more than three-week-long expedition, they were accompanied by Dr. Richard A. Watson as the third member of their group of explorers. On that trip down to the cavern in the summer of 1991, John Loftin lost his life in a tragic accident that left the other two absolutely devastated. Despite this enormous setback and loss of life, Zandi and Watson were still determined to carry on and explore further what their late companion had discovered.
They had also started to work on the writings they had brought with them back to the surface; specifically, attempting to translate what, to their knowledge at the time, was a dead language. In the latter part of 1991, they were finally able to translate some journals written by a young woman known as Katran or Catherine (she had been called both, apparently due to a mispronunciation by her husband). Elias had also in correspondence with Rand and Robyn Miller told them about the group's progress and kept them updated on their findings.Lire la suite
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