Gehn v.9 is Live!
The newly-released version of MO:ULa gave the H'uru developers extra incentive to push out a new version of their own Shard for compatibility. As such, the Writers announced yesterday that Gehn 9 has been released, bringing back quabs and fixing various glitches. This is also the first version of Gehn to feature some Guild of Writers branding, as seen in the updating screen in-game.
For a full list of changes:
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Fix Alt+F4
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Fix a potential multiplayer synchronization bug
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Fix some BlueSpiral synchronization issues
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Fix some issues related to fireflies
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Fix an issue with imagers containing unicode characters in their names
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Limit the minimum resolution to 800x600
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Minimize full screen window when an error occurs
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Restore Ahnonay quabs
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Update game data (PRPs) to MOULa 1.912
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New Guild of Writers theming to match the site
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Obfuscated Quigley Matrix
Deledrius on the forums encourages explorers to test out the restored functionality in Ahnonay, and added this reminder afterwards:
Also, please remember that Gehn produces more detailed crash information for us. If you experience any crashes, please post your crash.dmp file so we can perform forensics on the crash and make Gehn better!
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Guild of Writers Website Overhaul
The Guild of Writers website's appearance has recently been overhauled to match Tweek's Wordpress layout! Both the wiki and forum now match the style of the main website, thanks to Lyrositor.
However, bugs and unstyled elements abound as with any styling project of this size, and so help would be appreciated on fixing them. As of the time of this writing, the wiki theme is rather complete, and any bugs found are probably quite rare. The forum, on the other hand, probably has a quite a few hidden areas waiting to be reworked. If you wish to contribute, you can fork the associated git repository and submit pull requests (or submit issues if you're not a web designer).
The old theme is still available, both in the wiki and on the forum.
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Gehn v.8 is Live!
The previous release of Gehn 7 introduced a number of bugs and unintended side effects which affected anything from the playability of the game to the completion of the Cleft. Fortunately, Gehn 8 was released earlier today, bringing with it a number of fixes and the usual additions (although not quite as many as we may be used to by now). One aspect of functionality which was restored was the spiral door feature in the garden Ages! So gather up all your buddies and head on over to test the Eders!
For a full list of changes:
- Make landing behaviors direction independent
- Fix cleft imager
- Fix SSE3 detection (SSE3 is a missed feature on old CPUs)
- Fix crash exposed by unexpected localization data
- Fix crash in the age patcher
- Restore compatibility with x87-only CPUs (Fallback solution for old CPUs)
- Restore BlueSpiral door functionality
- Relaxed Splines
Deledrius posted another note on the forums about testing, though:
Please note: We've enabled the Tsogal and Delin gardens' Spiral Door puzzles with code which is experimental and needs testing from all of you! It's hard to get enough people together for multiplayer testing on our dev shards, so this one may be a bit unstable and we need Our Intrepid Testers to give it their best! Let us know what works, and what doesn't. It'll be nice to officially take this one off the Known Issues list.
Gehn v.7 is Live!
After a bit of quiet over on the Gehn front these past few weeks, the H'uru team announced yesterday that their Gehn testing Shard has been updated to version 7. It contains some new improvements and bug fixes. One notable feature is added to the launcher: the language changer! You can now easily select other languages in which to play Uru. Another notable feature is a flashing game window on new KI pms and KI mail.
Your client will be automatically updated on startup. Changes include:
- Utilize Windows 7 taskbar progress bars
- Add language changer to launcher
- Flash game window on new KI pms and KI mail
- Allow users to play Uru in any resolution supported by their monitor
- Add randomness (remove Shroomie predictability)
- Replace stack dumps with independent crash handler
- Lots of under-the-hood goodness
- Fix download progress bars tracking the wrong total file sizes
- Fix edge cases related to DST
- Fix a potential float overflow
- Fix Relto nosedive (partial)
- Fix some weird camera transitions
- Fix some lag
- Perturbed matrices
Deledrius posted an important note about the new multi-language functions: Read more
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All Guilds Meeting - April 2012
Hello everyone! It's Doobes again with details from our latest All Guilds Meeting in Kirel, one that could win the title for Fastest...AGM...Ever! I bring our raw and cleansed chatlogs of the proceedings. Here is what you missed:
Guild of Sleepers
Alien and her crew were first up this month. She turned it over to new member Rock Ardemar to talk about their anniversary party celebrating their first full year of existence on May 10th. Details are still forthcoming, but there are plans for both a celebration and hopefully a marker game to go along with their planned event. Keep checking back here for the latest updates.
Guild of Writers/H'uru
Branan and Hoikas come up next to talk about the latest on their shard, Gehn. The pod party they held recently that also served as a stress test went very well and provided them with even more ideas for improvement of the server. They hope to have a new update for the shard in about seven to ten days. Hoikas was even using the AGM itself, and the people there, to stress test his client, showing they are always busy with something.
Annabelle's Marker Quests Read more
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