Another month, another All Guilds Meeting. This time, Doobes was on a well-deserved vacation, so Lyrositor took over moderating duties for this month. As usual, both cleansed and raw logs are available for your viewing pleasures, as well as the customary summary of the event:
Christian was our first speaker and summed up the recent series of events concerning the licensing problems with Bink, which interrupted the normal flow of development and testing. To be concise, a portion of Uru's code was discovered by RAD Game Tools (makers of the Bink video codec) to contain copyrighted code from their Software Development Kit (SDK). They demanded that the code be removed from all CWE repositories, an arduous task to say the least. Developers promptly began the process of rewriting repository history to remove these files. Most of the work has been acheived by now, fortunately, and only a few tasks remain, and H'uru has already resumed its normal development pace. Read more
To all Uru players, there is a chance that your Uru Live installation(s) will cease working because of a problem with MOUL's physics engine, PhysX. If this happens to you, don't worry, it's an easy fix which will require downloading a different driver, as outlined in this post.
Indeed, as a user on the OpenUru.org forums discovered recently, MOULa users (and users of most MOUL-based shards) that get an update to PhysX through the NVIDIA Update Service or perform an install of PhysX at version 9.12.1031 or later, either from the NVIDIA website or a supplied driver CD, should also run the optional legacy installer. This is not necessary if PhysX version 9.12.0613 or earlier is installed. Read more
At approximately 3pm EST the MOULa forums experienced unexpected technical difficulties.
Chogan of Cyan Worlds has been informed of the issue by Mac_fife of OpenUru.org (and also a MOULa forum moderator), who has passed along this comment to GoMe:
There's a technical issue related to the hosting service that provides the MOUL forums that is beyond Chogon's ability to deal with directly. It'll need attention from others at Cyan once they are back at work on Wednesday. Sorry, but there seems little prospect of the forums returning before then.
We here at the Guild of Messengers are asking for your patience, understanding, and continued support for Cyan Worlds while this problem is resolved.
Thank you, and safe journeys within the cavern!
The D'ni Musicological Research Hood proudly presents:
Planetary's Headbanging New Years Eve Bash!
Drop on down to cavern to help celebrate the end of another year here on the surface. The event will feature classic heavy rock tunes, sparkling grape juice, and good times to be had for all!
The party begins @19:00 ki-time in the DMR Hood, and will run until the ball drops in Times Square in New York City at midnight, better known as 22:00 ki-time. Here's the link to the music stream:
All surface dwellers, cavern folk, and friendly Bahro are invited to attend!
Be seeing you, as we welcome in the end of 2012, and the start 2013 in the cavern... and beyond!!!
The Starry Expanse Project is celebrating four years of existence by releasing a shiny new demo for all to enjoy! To refresh everyone's memory, the project aims to recreate the entirety of Riven: The Sequel to Myst in a real-time 3D environment. As was announced by Max "Zib Redlektab" Batchelder at the most recent Mysterium, Cyan Worlds, Inc. has given the team their blessing and even provided assets from the original game to help them along.
You can download the demo for Windows 32 or 64-bit or Mac OS X at the announcement link here. If you really like what you see, you can donate to the cause via PayPal!
Look for more news from the SE team as it comes in.